Legend of keepers best monsters2/29/2024 ![]() ![]() Scary heroes and combinations: tier 2 & 3 nomad, tier 2 & 3 single target assassins, 5% morale regen ability. Most of the time you’ll prepare 1 trash room and 1 strong room., unless there’s champions or scary heroes / combinations. Still you ought to be prepared for nasty champions (notably the necromancer) that require 2 strong rooms to be set up. This has increased rewards and I generally found the champion level easier than some veterans. Heroes: when it comes to heroes, always pick the hardest possible option. Note that the mage always shuffles the monster away from the position they were in, which means that you have a 50% chance (instead of 33%) of getting the desired configuration if you place monsters into their worst positions. Goblins are nice for trying to make the acolyte type monster use their debuff removal. ![]() Quite often you want to use 2 monsters to proc the mage shuffle skills. You can also use random trash minions to proc hero skills. ![]() This means you can skip on upgrading minions for the first 15 weeks or so, and upgrade traps instead.Īfter the initial waves you should consistently rotate the second room with high quality minions, keeping the first room on standby in case the heroes have a shield or shuffle effects. You can easily beat the first three waves with your master alone, plus the traps. A great trick to use is not setting up any monsters (or only setting up the second room) to conserve monster motivation. ![]()
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